We had a lively discussion going on in another forum about oversteer, understeer, and neutral steer. It's surprising how many people don't understand the concept.
To demonstrate I hopped into my 1967 Lotus 49 F1 car, in the driving simulation 'Grand Prix Legends', and painted a few skid marks . The screenshots turned out pretty nice, so I thought I'd share them here as well.
Over-Under-Neutral Steer
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Following are three screenshots taken from 'Grand Prix Legends', of the Lotus cornering at high speed. The images illustrate Oversteer, Understeer, and Neutral steer.
Note that NONE of these three images actually represent the fastest way around a corner. If the tires are painting skidmarks on the pavement, it means the tires are being pushed too hard, beyond the point of best grip. It's not the quickest way.
The optimum grip and best cornering speed is reached well before the tires start to let go like this, but for these images I needed to lay down skidmarks to clearly show the line of travel being followed by the car.
It is important to realise that oversteer, understeer, and neutral steer occur equally at slower speeds, ie speeds and slip angles insufficient to produce skidmarks. The driver can still feel it happening. But, in a still photo, without the skidmarks it's more difficult for an outside observer to picture the vehicle's line of travel.
In each of these images the yellow arrows show the direction in which the tires are pointing, and the red arrows show the direction in which the car is actually travelling, as evidenced by the skidmarks trailing the tires. The angle between the yellow and red arrows is the 'drift angle' of the tire, the difference between where the tire is pointed and where it's actually going.
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